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The One Time I Trusted Someone in Agario… and Paid for It
2 months ago by Ryan Wright
There’s an unspoken rule in agario that every player learns sooner or later:
Don’t trust anyone.
It sounds dramatic, but if you’ve played more than a few rounds, you know exactly what I mean.
Teaming is risky.
Friendly movement is temporary.
And “peace” usually lasts about five seconds.
But one game… I ignored that rule.
And yeah — it ended exactly how you’d expect.
